Creative Bloq on MSN
Why this indie factory game is using AI as gameplay, not a shortcut
How Brave New Wonders balances AI use and human creativity.
TL;DR: Sony is closing Dark Outlaw Games amid rising operating costs and shifting away from high-risk, big-budget titles. This follows recent studio shutdowns, including Bluepoint Games, and reflects ...
In 2007, Yoran Heling, better known as Yorhel, started The Visual Novel Database after finding insufficient information about Ever 17: The Out of Infinity online. It has since grown into one of the ...
NetEase Games will cut off funding to Toshihiro Nagoshi-led Nagoshi Studio in May as part of its efforts to shrink game development activities, a company spokesperson confirmed to Bloomberg. According ...
NetEase Games will be cutting off funding to Nagoshi Studio in May, according to a spokesperson that spoke with Bloomberg. Nagoshi Studio is led by Yakuza franchise creator Toshihiro Nagoshi and the ...
Humble Games' library has returned home, so to speak. Indie publisher Good Games Group (GGG), led by former Humble leaders, has acquired the full back catalog of over 50 Humble Games titles from Ziff ...
Indie game developer Grimtaste Studios and publisher DreadXP dropped a new demo this week for their upcoming rural gothic visual novel mystery game Runt. The demo will give you a chance to experience ...
He can’t say it directly, but what he means is pretty obvious. Shpeshal Nick Baker has dropped a tantalizing teaser for Santa Monica Studio’s next game. Nick was reacting to Okami 13 who was running ...
CONCORD, Calif. -- In December 2025, Game Show Studio opened its doors at the Veranda shopping center in Concord, offering a one-of-a-kind gaming experience where players can enjoy popular game show ...
Shinobi602 is like the king of vagueposting. Shinobi602 has properly started the hype cycle for this State of Play, and Santa Monica Studio. Shinobi602 replied to someone on ResetERA speculating if ...
The cofounder of Spirit Crossing developer Spry Fox explains why the studio went back to being independent. The cofounder of Spirit Crossing developer Spry Fox explains why the studio went back to ...
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