The original Super Meat Boy was built all around speed and precision; regularly demanding players make unbelievable jumps at high velocity, land on a box the size of Meat Boy himself, jump again while ...
Ethan Krieger is an Editor at DualShockers, where he covers reviews, guides, lists, features, previews, interviews, and gaming news. He began writing professionally in 2017 as a sports writer before ...
I always have an anxiousness about a 2D platformer going 3D. I fear that while it might look cool and handle well at the outset, the jump to the third dimension of level design and gimmicks always ...
The game’s new dimension doesn’t change the series’ brutal platforming. The game’s new dimension doesn’t change the series’ brutal platforming. is a senior reporter covering technology, gaming, and ...
Though it knows the marks it needs to hit, Super Meat Boy 3D struggles with execution. Developed by Sluggerfly and Team Meat (though once again minus series co-creator Edmund McMillen, who quietly ...
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